using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Sample.data
{
    public struct OrientedBox
    {
        public Vector2 Position;
        public Vector2 Size;
        public float Rotation;
    }

    public class LevelInfo
    {
        public OrientedBox[] Bricks;
        public Vector2[] Birds;
    }
}
